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Website Last Updated: June 14, 2019

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What is Aeldos? An Overview...

The world of Aeldos is vast, a super-continent populated by numerous cultures, nations, characters, and creatures. The shared mythology of Aeldos tells of a cruel and rapacious creator known alternately as the One or the First, a terrible celestial entity who shaped the world and populated it with all manner of beast solely for its own amusement. Clever humans, unique among the beasts, became a prized target for this venal god, suffering a long age of torment at the hands of the One and its vicious creations. Hunted, maimed and tortured, humanity seemed destined for eternal anguish. Salvation came in the form of a group of young gods known as the Ayr. These potent celestial beings went to war against the One, casting it down, and guiding humanity into a golden age. A grand unifying empire arose and humanity ascended to rulership over Aeldos, patiently guided by the Ayr, who became objects of worship. But the age of light and prosperity washed piety, humility, and reason from humanity. Growing greedy and envious of their gods they turned on the Ayr, killing, binding, or otherwise banishing them from the world. In recompense the Ayr cursed humanity, casting it back into a dark age of plagues, war, and ignorance. It is now the fourth age and humanity has clawed its back from the brink after millennia of strife. While the world remains a perilous place and the future very much uncertain a new age of adventure dawns…

In Aeldos you can…

  • Encounter a variety of technologies powered by Helion, a rare crystal believed to have been crafted by the lost human progenitor empire. This includes a variety of artefacts of the ancient empire, from data storage devices known as Luminar to potent firearms known as Canna to mechanical sapients known as Artilects.
  • Explore a vast and lethal wilderness filled with bizarre predatory creatures, cruel savages, mad cultists, deadly weather and ancient mysteries.
  • Discover a myth-history based around a cruel creator and a pantheon of liberating celestials known as the Ayr
  • Engage with a variety of speculative technologies and an original system of magic inspired by modern physics, biology, and psychology.
  • Create a character that hails form one of the distinct Aeldan cultures, many inspired by human history…

    • Ossandria: A grand miltary empires united under a holy Imperator
    • Victra: A mercantile nation ruled by squabbling aristocratic houses
    • Nehep: An ancient desert dominion in decline, struggling against imperial rule
    • Subin: A hedonistic island nation devoted to pleasure and excess and enabled by first age relics.
    • Mujin: A reclusive country of warlords plagued by an arcane mist filled with monsters
    • Lux: A vast and semi-nomadic democracy threatened by the imperialism of others
    • Selene: A dense city-state, in possession of a variety of technology far in advance of the rest of Aeldos
    • Badlands: A vast swath of ruined land ruled over by warrior tribes, raiders, and the half-mad.
    • Svertheim: A sprawling alliance of feudal states nestled in the forests, plains, and mountains of northern Aeldos
    • Vandar: A disparate country of anarchistic and liberty obsessed clans unified only by language.
    • Granden: An ambitious theocratic monarchy descended from the Vandar and built on the discovery of lost artefact technology.

…plus ample room for player defined minor dominions; kingdoms, clans, tribal villages and more lingering at the edges of the great cultures.

  • Or create a character of more exotic origins, a member of one the other sapient Aeldan species including…

    • The Bellatori, a rare and alien race of hunter-warriors gifted with preternatural grace and a genetic martial capacity
    • The Heliar, Artilects gifted with self-awareness and self-determination
    • The Kaeki, blind quasi-humans gifted with perception of the world of force and probability rather than matter and light
    • The Oneiri, diminutive dream crafters gifted with abnormal intellect and intuition
    • The Tamaa, androgyne humanoids with plant like features, gifted with alluring beauty and personality
    • The Tollam, powerful quasi-humans gifted with strength, resilience, and an unending appetite for battle

  • Join or challenge numerous pre-existing organizations, mercenary and trading companies, governments, clandestine organizations, temples and monasteries, honour societies and more.
  • Choose from a variety of Callings for your character including base callings such as Alchemist, Aristocrat, Dancer, Diplomat, Drudge, Entertainer, Explorer, Fighter, Gambler, Guard, Handler, Hunter, Lorekeeper, Merchant, Savage, Soldier, Spy, Surgeon, Thief, Tinker, and Trader.
  • Choose from advanced and legendary callings for characters to grow towards such as the Arcane Shapers, Shifters, and Singers, the mist-walking Xia, the shadowy Umbrals, the frenzied Vilkappi, the inventive Artifex, the dangerous Vaeti, or dozens more.


Aeldos is under continuous development, with new lore, characters, creatures, and stories expanding the world. This project is still in an alpha state with considerable visual and textual work to do.

The purpose of this website is to organize and present information for the author, participants in virtual tabletop role playing, and those interested in passive and interactive fiction, within Aeldos.

I have other questions...

What the heck is all this?
This is the website for a fictional world. It’s a set of articles detailing everything from the cultures and creatures to technology and religion for a world called Aeldos. Think of it as a Wiki for a place that only exists inside my head.

What does this world look like?
Check out the Atlas.

Where’s the crunch?
Check out the Rules and Callings.

What’s a sapient?
Anything smart enough to have a proper conversation with. Might be called a demi-human in other settings. Check out the Sapients page for info and links.

What the heck is a Lingua? Doesn’t that just mean language?
Lingua is short for Lingua Arcana. These are powerful occult languages given to humanity by god-like entities known as Ayr. You’ll want to check out the Lingua Arcana page.

What about religion? Where are your gods?
Aeldans worship a pantheon of entities known as the Ayr. Opinions vary on whether these are really gods or just extremely powerful entities. Religions have arisen around these and other concepts and entities and there’s a lot to choose from. Check out the Mythos & Religion page.

I’m just here for the monsters.
I’m with you. Check out the Bestiary page for a list of completed creature articles.

I like shiny things. Bonus points for shooty things. What do you have for me?
You probably want to check out the Technology page.

What are the people like around here?
Check out the Cultures and Organizations pages for some idea and check out the Resources page for some random name generators.

This is all for some sort of game? What’s that about?
It’s incomplete and persistently lagging but you can check out the Recaps[doesn’t exist] and Diegetic pages for some sense of what’s going on.

Who made all this?
Nobody special. 1 person in 7.7 billion. Maybe the lady you sit next to at work or the dude you talked to at the coffee shop. One of the drones from sector 7G, a cubicle monkey at Initech, or one of the extras at MetaCortex. What I make is way more interesting than what I am.

How do I contact you?
Check out the Discord. I may not be online but if you leave a message I’ll get back to you.

Current Metrics
6 Unique sapient species
41 Unique wild species
12 Cultures
21 Archetypal callings
31 Advanced setting specific callings
4 Arcane callings
6 Species specific callings
… and a lot of other stuff.

Thank you for visiting the site.