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Technology

THIS PAGE IS PROVISIONAL AND CONTENT IS UNDER REVISION

Notes
All Urul Technology can take be in one of five states of repair:
1. Inoperative: The mechanisms and features of the artefact are non-functional and confer no benefit to the wearer/wielder.
2. Malfunctioning: The mechanisms and features of the artefact are in poor repair and only function partially or infrequently.
3. Jury-Rigged: The mechanisms and features of the artefact have been restored, but haphazardly and not entirely. Certain Features and functions may work intermittently
4. Semi-functional: The mechanisms and features of the artefact are mostly functional but may suffer occasional interruptions or flaws.
5. Fully Functional: The mechanisms and features of the artefact are fully functional and suffer no penalties.

Artefacts can be damaged by a variety of causes and repairing one typically requires a specialized set of skills, equipment, and resources. Due to the complexity of Urul technology a character must have at least 1 point in Technology in order to attempt repair of an artefact and most repair checks are extended actions, requiring weeks, months, or years to complete.